
Product Design · UX/UI · Visual Design
Product Designer specializing in complex, constraint-heavy systems
End-to-end product design across discovery, UX, UI, and handoff —collaborating directly with founders, PMs, and engineers.
Trusted to design
real products
Led end-to-end product design
Solo designer on 7-month mobile build;
discovery → flows → UI system → dev handoff.
discovery → flows → UI system → dev handoff.

Designed for real constraints
2-week tablet-first MVP. Scoped fast, delivered core workflows, dev-ready handoff.

Handoff-ready
specs
specs
Interaction rules, states, and edge cases documented for build.

Below are selected case studies showing ownership, decision-making, and shipped outcomes.
Selected Work
PRODUCT / UX
Outside of work, I practice slow observation.
Outside of design work, I practice observational sketching as a way to slow down and pay closer attention.
Drawing real environments trains the same instincts I rely on in product work: noticing patterns, understanding structure, and deciding what matters versus what doesn’t.
The habit reinforces restraint, clarity, and intentionality: values that carry directly into how I design interfaces, systems, and flows.
Drawing real environments trains the same instincts I rely on in product work: noticing patterns, understanding structure, and deciding what matters versus what doesn’t.
The habit reinforces restraint, clarity, and intentionality: values that carry directly into how I design interfaces, systems, and flows.


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